A Day in the Life

A Day in the Life

Two interactive stations challenge visitors to pack for battle or learn bugle calls in game-like experiences that illuminate a day in the life of a Civil War soldier.

Two challenges in one interactive, these activities engage younger audiences in a series of first-person decision-making exercises that bring to life the communication and preparation considerations a soldier faced. The Bugle Calls activity gives visitors an overview of several important calls every soldier was required to know, then tests their retention and musical discernment capabilities as they are asked to identify different calls. In the On Campaign activity visitors learn about all the gear a soldier might use throughout a campaign, and then challenges them to efficiently pack their sack for conflict and see how their decisions affect their ability to endure long marches and stand ready for battle.

Press & Awards

  • HOW, Interactive Design Awards, Merit, Kiosks, 2009
  • “New Museum Guides Visitors Through Gettysburg,” Associated Press, Martha Raffaele, April 23, 2008

    “Interactive touches—both high- and low-tech—are scattered throughout the museum...Visitors can touch a replica of slave shackles and find out for themselves how heavily a soldier’s backpack weighed him down. Using touch-screen computers, they can learn how to recognize bugle calls, decode signal corps flag messages, and locate battlefield monuments.”

  • “Center Designed to Put Gettysburg into Perspective,” Baltimore Sun, Edward Gunts, April 14, 2008

    “The visitor center has been designed to immerse visitors in the Gettysburg story by exposing them to the National Park Service’s extensive collection of war objects, artifacts and archival materials, as well as interactive exhibits and displays that will prepare them to tour the areas where the fighting took place.”

  • “At Last, a Gettysburg Redress,” Washington Post, Philip Kennicott, April 14, 2008

    “The historical galleries next to the theaters are very much in line with the contemporary trend toward media-dense exhibits, filled with shorter films in mini-theaters, all carefully structured to draw the viewer through ‘a narrative’ presentation of the war, its causes and its aftermath.”

  • “Reinforcing History,” Philadelphia Enquirer, Amy Worden, April 13, 2008

    “In another area, visitors can tap computer stations to see whether their ancestors fought here and follow troop movements on a touch screen.”

Credits

Designer
Martin Linde
Motion Designer
Martin Linde
Technology Director
Thomas Wester
Developer
Matt Arnold
Producer
Jennifer Guibord
Production Artist
Christen Hubbard
Production Assistants
Erica Dillon, Shane Farrell
Sound Design
Audio Wells
Quality Assurance
Erica Dillon
A/V Integration
Electrosonic
Exhibit Design
Gallagher & Associates
Project Group
»Gettysburg National Military Park Museum and Visitor Center
Links
»View Flickr Images
»View Demo Video
»View Google Map
Playlists
»Narrative Storytelling
»Interactive Installations
Date
March 2008
Location
Gettysburg National Military Park, Gettysburg, PA
Client
Gettysburg Foundation
Exhibition Design
Gallagher & Associates